
| |
page 1 of 1 ..1/1 | |||||
| grouptype not assigned | | |||||
| |
| |||||
| Hattu Möhrchen? ( Wer findet die Karotten ohne Wurm? ) | ||||||
| Publisher | Noris Spiele | |||||
| Designer | Lange Angelika Lange Jürgen | |||||
| Artist | Rüttinger Michael Rüttinger Heidemarie | |||||
| Editing | ||||||
|
| |||||
| | ||||||
| | ||||||
| | ||||||
| | ||||||
| | ||||||
| | ||||||
| | ||||||
| | ||||||
| | ||||||
| Texts | Links | Pictures | ||||
| deutsch_kurz deutsch_mittel english_short |
|
... Bild |
||||
| Player | Duration | Age | Languages | Year | ||
| 2-6 | ca. 20 min | 5+ | 2005 | |||
| children - memory - search/collecting | ||||||
|
Hattu Möhrchen? 33 slits in the board carry carrots, one slit is
empty. In his move a player pulls out a carrot – if it is good and without worm
the player puts in into his rabbit den. A bad carrot with worm goes back into
the field in any place chosen by the player. The first player to collect 5 good
carrots wins the game. In a variant the board can be turned 90 degrees after
each move. Memory game
* Series: Spiele für das Kindergarten-Alter * 2-4 players from age 4 * Designer: Angelika und Jürgen Lange * 615/1315,
|
||||||
| |
||||||