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| Kemet | ||||||
| Publisher | Editions du Matagot | |||||
| Designer | Bariot Jacques Montiage Guillaume | |||||
| Artist | Bielak Dimitri Denis Emile Fructus Nicolas | |||||
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| deutsch_kurz deutsch_mittel english_short english_medium |
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| Player | Duration | Age | Languages | Year | ||
| 2-5 | ca. 60 min | 13+ | de en fr nl | 2013 | ||
| positioning - development / Worker placement - adult, expert, komplex | ||||||
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Kemet
In Ancient Egypt of mythical times powerful gods deploy their troops in a battle for power and use their powers to support troops and to summon and control magical creatures. Day and Night Phases alternate until one player wins with 8 or 10 victory points, as chosen at the start of the game. The Nigh phase comprises distribution of 2 Prayer Points and of Divine Intervention Cards, Night Powers effects and determining of turn order. A Day Phase comprises Using the Action Tokens and Attribution of Prayer points and permanent Victory Points of the board. Controlling temples earns you permanent victory points.
Area control game for 2-5 players, ages 13+
Publisher: Matagot Designer: Jacques Bariot, Guillaume Montiage Art : Dimitri Bielak, Emile Denis, Nicolas Fructus Web: www.matagot.com Stock #: SKEM-001
Users: With friends
Version: multi * Rules: de en fr nl * In-game text: no
Chance (pink): 1 Tactic (turquoise): 3 Strategy (blue): 2 Creativity (dark blue): 0 Knowledge (yellow): 0 Memory (orange): 0 Communication (red): 0 Interaction (brown): 2 Dexterity (green): 0 Action (dark green): 0
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