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| Hyperborea | ||||||
| Publisher | Yemaia | |||||
| Designer | Chiarvesio Andrea Zizzi Pierluca | |||||
| Artist | Musetti Federico Coimbra Miguel Gorla Fabio Pitturru Roberto Rossi Alessandro | |||||
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| deutsch_kurz deutsch_lang english_short english_long |
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| Player | Duration | Age | Languages | Year | ||
| 2-6 | ca. 150 min | 14+ | de | 2014 | ||
| development / Worker placement - positioning - adult, expert, komplex - fantasy/sf | ||||||
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Hyperborea
The ancient Empire lures players with forgotten knowledge and hidden treasures. You play either in invasion mode - identical home countries for all - or war of factions - different home countries and individual starting abilities - and must, depending on the version - complete 1, 2 or 3 end-of-game conditions. You place civilization markers on board and cards and activate cities; you explore ruins or develop your civilization - resulting effects must be used. At the end you add VP for jewels, destroyed ghosts and markers of other players, improved technologies and control of regions.
Development game for 2-6 players, ages 12+
Publisher: Asterion Press / Asmodee 2014 Designer: Andrea Chiarvesio, Pierluca Zizzi Artist: Miguel Coimbra, Fabio Gorla, Roberto Pitturru Web: www.asmodee.com Stock#: 024941
Users: For experts
Version: de * Rules: de en fr * In-game text: no
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