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Labyrinth GO! | ||||||
Publisher | Ravensburger Spieleverlag | |||||
Designer | Gilbert Brett J. Kobbert Max J. | |||||
Artist | Wigwam Pilot Naiade Bellavite Chiara KniffDesign | |||||
Editing | Köberlein Valentin | |||||
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deutsch_kurz english_short |
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Player | Duration | Age | Languages | Year | ||
1-4 | ca. 20 min | 7+ | de + 6 Sprachen | 2025 | ||
dice - positioning - Track / network building | ||||||
Labyrinth GO!
Based on the „big“ labyrinth, you try to connect dice-resulting treasures with the center of the board, as fast as you can. You hold a board and six path tiles, point tokens are laid out. For a round, someone rolls four dice, and all locate those treasures on their board. When they are found, all players try simultaneously to connect all four treasures with the center; you need not use all six tiles. For a correct solution, all four treasures must be visible in holes of the tiles and all paths must be connected to the center; the center cannot be covered and additional treasures can be visible in the tiles. As soon as you are done you take the highest available points token. If you made a mistake, you turn over the points token to the penalty side. IF you are first to score 20 points on the track, you win
Path laying game for 1-4 players, ages 7+
Publisher: Ravensburger Spieleverlag 2025 Designer: J. Gilbert, Max J. Kobbert Editing: Valentin Köberlein Art: Wigwam, Pilot, Naiade, Chiara Bellavite, KniffDesign Web: www.ravensburger.de Stock #: 24 699 1
Users: For families Special: 1 player
Version: de en es fr it nl pt * Rules: de en es fr it nl pt * In-game text: no
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